banner



Textbook Used For Video Game Design In Scad

Art Documentation: Journal of the Art Libraries Society of North America

journal article

Collecting Library Resources for Video Game Design Students: An Information Behavior Study

Art Documentation: Journal of the Art Libraries Society of North America

Published By: The University of Chicago Press

Art Documentation: Journal of the Art Libraries Society of North America

https://doi.org/10.1086/675712

https://www. jstor .org/stable/10.1086/675712

Preview

Preview

Abstract

AbstractAcademic programs in video game design blend artistic and technical prowess with a knowledge of the field to train future creators of this form of entertainment. This study investigates the information-seeking behavior of a group of eleven video game design undergraduates at the Savannah College of Art and Design utilizing focus-group interviews and qualitative analysis.1 Major findings include their requirement for technique and how-to information related to computer programs such as ZBrush and Unreal Development Kit as well as a need for inspiration and specific visual references. Students rely heavily on web and social resources for troubleshooting assistance and to stay current about new developments or artists in the field. Based on the findings, the author offers recommendations to academic librarians for collection development and service to this unique user group.

Journal Information

Current issues are now on the Chicago Journals website. Read the latest issue.Art Documentation: Journal of the Art Libraries Society of North America is a peer-reviewed journal presenting issues of concern to librarians working within art history, art criticism, the history of architecture, archaeology, and similar areas. The journal has established itself as a vital publication for art information professionals, acting as a forum for issues relating to both the documentation of art, and the practice and theory of art librarianship and visual resources curatorship.  Art Documentation will publish articles pertinent to issues surrounding the documentation of art and the use of visual resources in academic, special libraries and museum settings. It is a key resource for professionals entering the field as well as those more seasoned professionals. Art Documentation: Journal of the Art Libraries Society of North America is published two times a year in May and October by the University of Chicago Press on behalf of ARLIS/NA (Art Libraries Society of North America).

Publisher Information

Since its origins in 1890 as one of the three main divisions of the University of Chicago, The University of Chicago Press has embraced as its mission the obligation to disseminate scholarship of the highest standard and to publish serious works that promote education, foster public understanding, and enrich cultural life. Today, the Journals Division publishes more than 70 journals and hardcover serials, in a wide range of academic disciplines, including the social sciences, the humanities, education, the biological and medical sciences, and the physical sciences.

Rights & Usage

This item is part of a JSTOR Collection.
For terms and use, please refer to our Terms and Conditions
Copyright 2014 by the Art Libraries Society of North America. All rights reserved.
Request Permissions

Textbook Used For Video Game Design In Scad

Source: https://www.jstor.org/stable/10.1086/675712

Posted by: pearsoncoight.blogspot.com

0 Response to "Textbook Used For Video Game Design In Scad"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel